Presentation time

Phone testI finally managed to get my project finished and sorted out a few of the problems i was having. The presentation went pretty well, i managed to get across the reasoning and research behind my project. I also ran the app and had a few very abstract conversations in front of everyone. There are a few key areas that i would need to improve on if i was to take this further. Firstly, i used [recod~] and the [buffer~] object and then wrote the buffer contents to disk. I could have saved a lot of time if i had used the [sfrecord~] object, which allows for recording straight to disk and means none of the audio is cut off or blank noise added to the end of a file. Also, i could do with rebuilding the phone itself, as there is a problem with multpiple buttons being pressed by the keypad.

I like the fact that if this phone was to be set up in a public space, people would have no idea that it differed from a normal telephone, and the users reaction would be greatly increased. I did not get a chance to test it in this scenario, but i did get a range of different people having a go, which helped to add to the database of saved sound files.

It was really interesting to see other peoples projects, and served to highlight how flexible max/msp is. There were quite a few apps that used jitter, and its a shame i didnt manage to find a use for my jitter patch i made for the first hand in. Never mind! There were quite a few sampling style projects, but all of them had a unique take on it including wii remotes mounted into a pair of shoes for sample mixing, and a jacket which allowed for sample recording and control. Other projects which i really like included a sampling guitar built out of a rock band and guitar hero guitar, and a tabletop interface that allows for sample manipulation and sound generation using reacTIVision fiducial markers, called looptop.

Tags: , ,

Leave a Reply